5th July 1943, south of Kursk. Smoke rises over the Russian town of Butovo. Tired Soviet infantrymen fall back, anxiously watching for their grey-clad enemy. German troops have pushed their way into the town, and the defence has been reduced to a running battle, trying to buy time and slow the attackers. Can the Red […]
After a short sharp exchange of fire at the Soviets’ outer picket line the German attackers are about to hit the first of the endless belts of defences they’d have to fight through in the Kursk campaign. Can the German pioneers force a breach through the minefields?
Kursk! The greatest battle of the Second World War, where the invincible German war machine would go head-to-head with the immense Soviet juggernaut. Well, our Chain of Command table isn’t quite that epic in scale, but it is the first game of a new campaign, and the fate of the world (or at least toy […]
Spurred on by recent Italian success in our club What a Tanker campaign I’ve started looking at upgrade options once the Regio boys get the kill rings to upgrade their little M11/39s. I reckon the M13/40 isn’t much of an upgrade, but if you can get up to 10 kill rings you can make the […]