6
Mar
12
2019

Kursk Campaign Game 1: Eyes Down!

Kursk! The greatest battle of the Second World War, where the invincible German war machine would go head-to-head with the immense Soviet juggernaut. Well, our Chain of Command table isn’t quite that epic in scale, but it is the first game of a new campaign, and the fate of the world (or at least toy […]

1
Jan
23
2019

Kursk Campaign Overview “Storming the Citadel”

So far our Chain of Command campaigns have all taken place on the western front in the later period of WW2, a time when the Germans had largely been beaten, even if they hadn’t admitted it yet. But now we’re moving on to the main event: the Eastern Front, and a time when the result […]

6
Jan
16
2019

Scottish Corridor Game 11: Counter-attacking the Outskirts of Colleville

Holding the Scottish Corridor open by the skin of their teeth, the men of the 15th Scottish Infantry Division had managed to wrest the initiative from the Germans. As light fell at the end of the day’s fighting they were launching a localised counter-attack to clear the enemy from the outskirts of Colleville.

0
Nov
13
2018

What a Tanker Campaign: 1940

We always like to run at least one multi-player game on club nights so that anybody who doesn’t have a game organised can just jump in. What a Tanker seems pretty ideal for this; you don’t need a lot of figures, and who doesn’t like taking a tank out for a drive? And of course […]

4
Jun
05
2018

Chain of Command Consolidated Arsenal

Want to include some oddball weapons or vehicles into your games of Chain of Command? Confused by some of the stats in the rulebook or Pint Sized Campaigns? You need the Consolidated Arsenal!

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