After a short sharp exchange of fire at the Soviets’ outer picket line the German attackers are about to hit the first of the endless belts of defences they’d have to fight through in the Kursk campaign. Can the German pioneers force a breach through the minefields?
Category: Chain of Command
Kursk Campaign Game 2: Clear the Way
Kursk Campaign Game 1: Eyes Down!
Kursk! The greatest battle of the Second World War, where the invincible German war machine would go head-to-head with the immense Soviet juggernaut. Well, our Chain of Command table isn’t quite that epic in scale, but it is the first game of a new campaign, and the fate of the world (or at least toy […]
Soviet observers and DShK heavy machine gun
The next chain of command campaign I’m playing with my regular opponent Phil is Kursk, and I’ll be playing as the Reds.
Kursk Campaign Overview “Storming the Citadel”
So far our Chain of Command campaigns have all taken place on the western front in the later period of WW2, a time when the Germans had largely been beaten, even if they hadn’t admitted it yet. But now we’re moving on to the main event: the Eastern Front, and a time when the result […]
Scottish Corridor Game 11: Counter-attacking the Outskirts of Colleville
Holding the Scottish Corridor open by the skin of their teeth, the men of the 15th Scottish Infantry Division had managed to wrest the initiative from the Germans. As light fell at the end of the day’s fighting they were launching a localised counter-attack to clear the enemy from the outskirts of Colleville.